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Josh Sawyer would take on the helm of a new Fallout game if Microsoft asked him, but he would have to do it his way: “Who wants to work on something where the thing they want to explore can’t be explored?”


Josh Sawyer would take on the helm of a new Fallout game if Microsoft asked him, but he would have to do it his way: “Who wants to work on something where the thing they want to explore can’t be explored?”

Fallout: New Vegas occupies a somewhat strange place in the Fallout canon. Widely considered the best Fallout of the Bethesda era (though I personally preferred Fallout 3), it is also viewed by many as something of a stepchild: no matter how many times Todd Howard persistently denies it, some fans remain left with the feeling that Bethesda – which didn’t actually make New Vegas – would rather bury it.

Given all of this, and not forgetting that both Obsidian and Bethesda are now Microsoft studios, it’s not surprising that there are occasional glimmers of hope that there will be a new Fallout from Obsidian. But would Josh Sawyer, the project coordinator, lead designer and systems designer of New Vegas, be interested in leading the project? Well… sure. Under certain conditions.

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