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I’ve never seen a survival game like this mountain climbing simulation from the developers of Furi, one of my favorite boss rush games of all time


I’ve never seen a survival game like this mountain climbing simulation from the developers of Furi, one of my favorite boss rush games of all time

Furi and Haven developer The Game Bakers have always been elusive, and the revelation of the “survival climber” Stone pilea game where you have to climb a mountain with rationed supplies and realistic animations and physics just made that more difficult. It’s the third game in a loosely defined trilogy with a freedom theme and looks unlike any survival game I’ve played.

In an interview with GamesRadar+, executive producer and designer Audrey Leprince and creative content director and designer Emeric Thoa tell me about the origins of this seemingly unlikely game for the studio. Well, I say that, but thanks to Jusant, somehow this won’t be the first modern mountaineering game from a French developer. (Thoa says they were already years into development on Cairn when Jusant was announced.)

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