close
close

Indiana Jones’ PS5 jump is good for the health of the Xbox


Indiana Jones’ PS5 jump is good for the health of the Xbox

At yesterday’s Gamescom press conference, Bethesda revealed Indiana Jones and the Great Circle comes to PlayStation5 sometime in spring 2025 after the initial release in December on Xbox and PC. For Xbox boss Phil Spencer, the takeover of the title is “multiplatform” for the good of the brand.

On a Live stream Following the event, Spencer explained that the decision was partly due to the alleged success of games like Hi-Fi noise And Sea of ​​Thieves on PS5 and Nintendo Switch ports earlier this year. And if Xbox games are to be “as strong as possible,” more of them need to be cross-platform.

“Our bottom line has to be better games that more people can play,” he continued. “If we don’t focus on that, I think we’re focusing on the wrong things.”

Indiana Jones was one of two Bethesda games that were originally PS5 versions in the works before Microsoft bought the company. These were then halted, complicating the situation and highlighting the strange role Xbox has played with its many acquisitions in recent years.

Another problem is Xbox’s various attempts to expand its base. In mid-September, a new level (and price increase) for Xbox Game Pass, the Access from day one to its first-party lineup, which even before Call of Duty: Black Ops 6 join the service.

As companies “look for ways to grow,” Xbox’s multiplatform approach may be here to stay for a while. Spencer said all studios “will have to prepare for further changes in some of the traditional ways games have been developed and distributed.”

“For us at Xbox, the health of Xbox, the health of our platform, and our growing games are the most important things.”

Leave a Reply

Your email address will not be published. Required fields are marked *